package constants.skills;

public class 御剑骑士 {
  public static final int 再次瞬移 = 150021000;
  
  public static final int 魔力线路 = 150020079;
  
  public static final int 回忆 = 150020006;
  
  public static final int 初心者 = 150020241;
  
  public static final int 初心者_传授 = 80002857;
  
  public static final int 本能 = 151001000;
  
  public static final int 夏德 = 151001001;
  
  public static final int 弹跳 = 151001002;
  
  public static final int 空中悬浮 = 151001004;
  
  public static final int 基本素养 = 151000005;
  
  public static final int 苍空之子 = 151100017;
  
  public static final int 苍空之子结晶 = 151100002;
  
  public static final int 剑刺 = 151101000;
  
  public static final int 缔造 = 151101006;
  
  public static final int 御剑穿刺 = 151101001;
  
  public static final int 共振 = 151101003;
  
  public static final int 出神 = 151101013;
  
  public static final int 加速 = 151101005;
  
  public static final int 精通 = 151100014;
  
  public static final int 要素 = 151100015;
  
  public static final int 训练 = 151100016;
  
  public static final int 十字穿叉 = 151111000;
  
  public static final int 御剑追击 = 151111003;
  
  public static final int 御剑收鞘 = 151111002;
  
  public static final int 剑域 = 151111001;
  
  public static final int 贵族精神 = 151111005;
  
  public static final int 羽毛 = 151111004;
  
  public static final int 认可 = 151110006;
  
  public static final int 耐力 = 151110007;
  
  public static final int 高阶苍空之子 = 151120012;
  
  public static final int 斩决 = 151121000;
  
  public static final int 盛放之剑 = 151121003;
  
  public static final int 剑咒之印 = 151121001;
  
  public static final int 御剑屏障 = 151121004;
  
  public static final int 触底 = 151121002;
  
  public static final int 翼人的勇士 = 151121005;
  
  public static final int 翼人勇士的意志 = 151121006;
  
  public static final int 专家 = 151120007;
  
  public static final int 完美主义 = 151120008;
  
  public static final int 金手指 = 151120009;
  
  public static final int 功成名就 = 151120010;
  
  public static final int 暴风剑狱 = 151121040;
  
  public static final int 神裔 = 151121042;
  
  public static final int 标记 = 151121041;
  
  public static final int 无穷之域 = 400011108;
  
  public static final int 毁灭之剑 = 400011105;
  
  public static final int 毁灭之剑_1 = 400011106;
  
  public static final int 毁灭之剑_2 = 400011107;
  
  public static final int 力量复原 = 400011109;
}


/* Location:              C:\PGX\Server.jar!\constants\skills\御剑骑士.class
 * Java compiler version: 8 (52.0)
 * JD-Core Version:       1.1.3
 */